Hidden Timer Devlog 5
Making the idle animation show
I didn’t want to have everything in one file because that would get really clunky but I did a bunch of testing stuff out like using the ptr array, importing from cpp, importing from ino and then making a function, but none of it worked, so I will just settle with having like a million lines of code imported. I might only do animations that can be recreated using code plus one animation so that I can still have animations but not have all that
Switching to rectangle generation
I basically just kept track of how many rectangles are made and I just calculated some stuff and got the bricks working.
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