stardance has been extended another month! the new deadline is october 31 :)

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1h 27m 34s logged

LOG 20: DYNAMIC STATS, BUG FIXES, SMALL UPDATE TO DEBUG MODE AND MORE COMMENTS

DYNAMIC STATS

The stats of all enemies are now connected to the boss counter which is the number of boss fights that have been fought during the current run so there is real progression and you dont just get stupidly overpowered

DEBUG MODE

I basically just added the boss to the debug mode nothing much

BUG FIXES

There was a glitch with the boss room being cut off because the randomly generated room was smaller than the boss room. I had to push a few things around and put every type of map generation (standard, debug, boss) into a switch statement to make it work properly

COMMENTS

I pretty much forgot most of the comments in the game so i started adding way more comments where they should be so the code is hopefully more intuitive to follow

NOTE

I think the next update will be pretty big so watch out when it finally drops!!!

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