@nano on Pointer Fighter (C based) · 19 days ago 56m 49s logged Added “Npcs” (evil pointers/ampersands). Collision yet have to do something relevant (right now they only trigger a new room). Also fixed a few memory unsafeties.
@nano on Pointer Fighter (C based) · 19 days ago 56m 49s logged Added “Npcs” (evil pointers/ampersands). Collision yet have to do something relevant (right now they only trigger a new room). Also fixed a few memory unsafeties.
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