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12h 6m 19s logged

Today I continued working on the main code for Frictionless. I ran into an error that stopped part of the project from working correctly, so I spent time tracking down what was causing it and fixing the problem.

After getting it working again, I tested the affected parts to make sure the fix didn’t break anything else. I also made a few small adjustments while going through the code.

This was mainly a debugging session, but fixing these problems helped make the project more stable and gave me a better understanding of how the different parts of the app connect.

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