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10h 26m logged

fixed the screen randomly going flat and bright, with no characters on it. Ashglass pickups were being made with a colour that doesn’t exist, which crashed the renderer mid-frame and killed all the lighting, and it looked random because ashglass only drops about one kill in twenty. Also, every floor generates differently instead of ten copies of the same dungeon in different colours, so the Cistern is flooded channels now and the Vault is six huge rooms. You can finally use abilities while flaring, since Shift turns the number row into a 1 to 5, which did nothing the whole time your torch was up. Toned the flare down; it used to light more than the whole screen. Plus the usual: stopped the hitching when you walk into new rooms, chest loot labels stack instead of piling on one spot, the Pyre was secretly two different affixes with the same name, and the help screen no longer lies about how many abilities you get.

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Comments 2

@swedishsplidney

feels like top-down hollow knight mixed with spiderheck and darkwood

its so peak

@jinjin

GREAT GREAT KEEP IT UP JANIRU