Worked on a list of enemies that you encounter, and as you progress, you will discover more and more. Also, worked on, and revamped the final floor to feel like a complete boss battle, which is more expansive and, for the first time, not as cramped have space to move around. Still to come a new and imporved upgrade system a first draft you can see in the ss here where you can stack up to 5 special abilities which you wil gain by section as you progress
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