Lots of optimization, better comments, and bug fixes!
Sorry for not posting for a few days; I was super busy and didn’t really have the time. However, I’m back at it!
Over the last week, I’ve been changing and updating lots of stuff. The first one was much better comments for the layout.cpp file! I still have a bit left to do, but I was getting pretty tired, so I moved onto making the engine a bit faster!
One of the main things I did was use threading, passing the text off to the GPU rather than going from CPU to GPU, as well as multithreading it. This allows about 2 seconds faster search time, and I have some more ideas for changes too!
The reason this took so long is the number of bugs I introduced. The Gui.cpp is huge (2000+ lines), so I want to really rewrite it, as there is SO much junk and bad coding practices lol.
Overall though, it was a good day, and I think I want to start tackling JavaScript after adding a lot of QofL and fixes to a ton of bugs!
Thanks for reading!
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