I replaced the default Next.js starter page with the first real ExoSim interface. It now has a dark observatory-style layout, a top navigation bar, an orbital view panel, mission controls, and a placeholder for the live light-curve graph.
I also changed the color direction because I didn’t want it to look like a generic neon AI dashboard. I’m going for a warmer space-instrument look with black, stone, amber, and muted red accents.
The app is still mostly a frontend shell right now, but it finally looks like the start of the actual simulator. Next I’ll commit this UI work and then start adding the real 3D WebGL scene.
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