APOPLEXY
A ship won’t stop me from further updates ;)
New features
- UI “framework” that helps me iterate even quicker (a bunch of stuff is still hardcoded though)
- Decals, more about that in a future update
- Slow motion win sequence for dramatic effect xd
Updated
- Old “bio-link” panel gone, replaced by a more subtle healthbar at the bottom of the screen
- General codebase cleanup and removal of old files
- Revised PSX shader
I hyperfixated a bit too much on the aesthetics, I promise that the next few updates will actually be gameplay related.
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