stardance has been extended another month! the new deadline is october 31 :)

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8h 28m 58s logged

#9 Devlog
Casting spells is now almost complete, and my overengineered type system got even more crazy.

We have now:

  • Card, that represent, well… cards
  • StackDefinition, which the targets and some other metadata for Spells
  • Selectors, as there name suggests, select objects
  • Behaviour, a closure that can change the game state, but with a lot of fancy type shenanigans to make sure it is only used with appropriate StackDefinitions.

Below are some highlights from the new types

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