1—this i my most favourite part of the game and i burnt myself for thisbut i love the end result»»
sooo where do we beginnn…
alr so this is the end of the whole story you get the moonstone and run for your daughters life
the lighting took the most of it i wanted to give it tht pinteresty glow which wasony possible with this guy https://github.com/Zylann/godot_voxel i mean it such an fab tool thanks man and yeahh that gave it to me the stairs part might annoy you bcz it annoyed me aswell but hey its a game and it is supposed to challenging whatever just check it out
2— ok so the entry level, so the thing that took most of the time was the desighn ofthe whole level aswell as the the mechanics
desighn: i was really confused about how i should start it and how do i make everything good and nice and a pretty good horror game that someone even likes and thats whr i hit the creators / devs block whatver y call it but them i thought that fu*k it lets just see what already worked and put my own tongue in it so backrooms is what came to my mind and i tried recreating that with my own artistic choices the fuses the keys the all kinda crowbar and stuff mechanics and yeahh i might irritate you with the fact of fining these things i mean they are infront of you but also kinda not so ahppy figuring out ma man
the keys an th crowbar and the fuse part: again the thing was that im not A VERY GOOD COER AND SO NEW TO GAME DEV AND THE KEY MECHANICS THE FUSE MECHANICS THE BULKHEAD ALL GOT ME AGAIN BUT WHEN THERE IS A WILL THERE IS A WAY I JUST LAYED OUT THE DESIGHN MESSED WITH MY HEAD, ASKED HELP FROM THESE YT GODOT GODS AND we were so backkkkk
the visual context below ik y like visuals mor than these lame azz textsss also there is almond milk in the game incase you get tired
Spoiler warning…. if you are finding the last key its over here {hint} so that y give me a lott of gold and make my cpu better so that i make more amazing projects like these
babyeee enough context for now
3— ALRR MY VISUALLY MOST FAVOURITE SCENE THIS IS THE SECONG VISUALLY FAV THE FIRST IS YET TO COME….
So the vault scene
Moths & mices: these are the two thigs which i learned to animate move aroud and give a little to the environment again meshing them notating them burned me out and heatd me and my hardware both up but eventually it turned out pretty good i used the help of git reps brackeys tuts and also there is this guy named omni gox something he makes really good yt tuts and bcz of these all awsome dudes a little mind of mine and a hecktick amount of trial and error and we diddditttttttttttttt……
4— Alrrr so now we talk about the house scene and the things that i wporked on….
Fake taxi (fake exit and the real exit*): so the thing was thatafter the player does all the tasks in thisscene then he get two oors and he has to choose between them one is thefake exit which gets him killed and the other one lets him pass through the level wohooo and that stupid thing messed me over bcz im shit at technicalities but again wehave yt the saviour and yeahh we figured it out the problem was that i was not ale to understan how do i link two doors in th same scene to two different places….
i also aaddded cool tables the always biting plant as an metaphor and almod milk for energy just check the game out itlll all make sense for ya….
Comments 1
Omg this looks so cool I’ll try it out when I have time
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