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ComboPad Devlog #1: first devlog

This is the first devlog of this project. I didn’t rlly know what to do so i got the idea from ai and now im working on that. Essentially, its like a small typing game where the user types something and gets like a combo depending on some conditions (idk how to set this up yet). And a certain combo unlocks certain stuffl ike animations, styles and stuff like that.

In this session, i got the core loop of ComboPad working. I also set up the React/Vite environment and built the combo meter UI. I used useEffect hook that triggers a 1-second timeout every time the combo changes. If you stop typing, the timer finishes and changes your combo to 0. Every new keystroke clears the old timer. So overall, i got the main environment set up.

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