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3h 44m 53s logged

a little bit of this, a little bit of that: yet another programming update (except i locked in today)

today was a long day. after almost 4 hours, i finally got images working. a quick way to describe what i did was making a little file system to work with. i also quickly added a few lines of code that checks if a flash_update.txt file exists before flashing the program. if it doesn’t, it’ll just read from the cartridge. this is so it doesn’t wear out the flash chip and so i dont have to wait 3 minutes for it to load.

hopefully by the next time i upload another devlog, i’ll have audio and images working better. right now, i need to go into the esp-idf code and tell the code what files to flash (instead of it flashing everything inside of the images directory automatically). loading audio into flash memory will probably be interesting, i never even thought about it before.

i attached a video of carbuncle from puyo puyo dancing. the raw binary files of the frames are on my github if, for some odd reason, anyone wants them.

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@mallow_dev

i forgot to mention: this current memory chip is working as if it were a game cartridge. it won’t be onboard in the final rev2 design.