Devlog #11:
I was going to make a singleplayer mode for the game, but somewhere along the way I kinda messed my code up a lot, and had to undo nearly 6 hours of changes since the last devlog.
I then spent like an hour fixing bugs and trying to organize code, mostly by moving code that could/should be reused. I’m going to start writing more functional code for singleplayer now :)
Also I switched from Vim to NeoVim in case you care, and since not a lot of changes were actually implemented, Imma just attach a screenshot of a file opened in NVim
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