DEVBLOG #2: Farfetch’d gets them datas!
Alright! Like any day 2 of any project, progress is going pretty…well…progressive. 🫡
For starters, I started shifting my focus from transparent movable objects in desktop to the thing we actually wanna move; the pokedex itself.
I started thinking about how to receive inputs and search the pokemon for its data from PokeAPI, so for the sake of it, I created a placeholder field where we can search in the name of pokemon and get the id and name (and also other stats, but that’s in the output field). Again, this is a placeholder, and I’ll scrap it out once the dex is complete!
I created a placeholder pokedex sprites based on the original kanto pokedex (see below), and chucked it into the editor.
Secondly, I started finding the datas we need from PokeAPI and started storing it inside variables dedicated for it, so we can show these values once we finish the pokedex! For now, it’s printed out on the output field.
I would say about 80% of datas are only collected; ID, Name, Height, Weight, Types, Abilities, Moves, Base Stats like SPEED, DEFENCE, ATTACK, HP, SPECIAL ATTACK AND DEFENCE. The other 20% includes the image, cry and description of the pokemon…
And as for the pokedex…well, I made some quick open and closing animations…which works for now. 👍
Sooo…yeah, that’s it!
Toodles
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