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Exit Not Found first devlog
This is the first 3D game I’ve worked on and it’s basically just a Roblox: Doors clone where you walk around in an infinite cycle of rooms. So far there’s a basic main menu, world gen, and an enemy that deletes the lights and outputs “dead” in the console if you get too close :). Getting the lights to break took a bit longer than I hoped cause I didn’t realise it the lights need a rigid body component for the collider to work.

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