Devlog 06
hey guys.
I spent this devlog time upgrading control feel and shadow adjustment, plus some more UI work.
New updates:
- Shadow Recovery: I added a custom tone adjustment system that targets the dark areas of an image without completely blowing up the whole photo. Instead of turning up the whole brightness of the imnage, it isolates dark pixels and lifts them with a curve, so the colors stay natural.
- Preserving details: Added a hfq filter to pass over the shadow mask, so the texture and sharpness stay intact. This helps the dark areas not look so flat or washed out when they are lifted.
- Color noise reduction: Higher shadow lifts can bring out some ugly noise, so I added an automatic desaturation to the extremely dark areas to keep the colors clean when the shadow details are recovered.
- Sidebar: I redesigned the sliders in
ui.py. The shadow control has its own section with number readouts.
Whats next?
- Binding main up: I will be finishing updating
main.pyhandlers and the events listeners, stuff like keyboard shortcuts and adjustments via the scroll wheel, to connect the new shadow slider. - Highlights: Ill be adding highlight recovery to lower details from the overexposed areas.
Really dont have alot of new UI modules I added in the screenshot, but next devlog will most likely be a REALLY big UI revamp. Or probably after the next devlog.
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