Devlog 13:
This devlog was mostly some final touches. I did add 3 things, though. The first of which is a frame progress display on the UI. This shows the user of many of the total frames have been processed after they start the analysis. Second, I added some text that was a disclaimer on the limitations of the analysis. The third thing I added was a reset between long gaps. So if the squat takes too long to get to the next state, then the detection resets and it starts looking for another starting squat. The first test I did was that I sampled different repetition intervals to determine which had the most detail but didn’t take too long to process. I landed on sampling frames every 250 Ms. Then I tested all the different UI states on the emulator using different videos. I then added tests for all the new features that I just mentioned to you. The next step is probably going to be actually implementing feedback.
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