You are browsing as a guest. Sign up (or log in) to start making projects!

2h 32m 34s logged

Got a bunch of PBR added to the shaders. Now has a lot of stuff so if you export more complex materials from blender or something it can parse and render them. I do still have to get transparency working, but that is much more complex than just solids tbh. For some reason my model’s animations kinda broke and only play like 60% of the animation before looping, but that isn’t the engines fault, I probably just need to make blender behave better.

0
14

Comments 0

No comments yet. Be the first!