Got models working!! Fully rigged and animated! I setup the framework to auto load any anims, and then they can be played from lets say the main with something like this: app.scene.animations[2].play(“Chop_Tree RT.001”);, so that works pretty well! I also implemented a pause/play/stop and fuzzy search since some of the anim names can be weird. Thanks to mesh2motion’s huge animation library and stuff. This model is custom textured by me, so I do own it. However, you may feel free to use it (with credit!) wherever. His name is Xenon btw
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