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2h 22m 56s logged

Devlog #6: Made the windshield and hollowed out the middle of the fuselage and the belly. — For the windshield, made a sketch on the top plane and extruded it, then created an intersect boolean to separate overlapping parts of the nosecone. — For hollowing the fuselage, I separated the nosecone so it would be easier to visualize changes. then hollowed part of the fuselage and left a thickness of 0.6mm. I did this by going in the sketches and creating a smaller copy of the sketch and extruding that out as a “remove”. I also did this for part of the belly, but I still have to hollow out the curved parts like lofts. — To do next: hollow out the nosecone, tail and belly :) — also: if I happen to modify the model so its suitable for an RC, the engines are provisional so I may change them in the future so they fit a standard EDF.

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