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Devlog 17 - I am incredibly frustrated.

No matter what I do it feels like I just can’t get the collisions to work. Basically, I’m trying to fetch the heights from the height map to input into the CollisionShape3D, but the coordinates are always offset in some way or the other. I even used AI my friend to basically rewrite the entire script over and over again, but that didn’t work either.

Maybe it’s cos school has started now, and I haven’t been able to spend that much time on this project than I would like to :sad-apple:

As you can see in the photo, the collision mesh (in blue) is offset from the normal terrain (in white)

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