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1h 45m 3s logged

Devlog 2 - One Lone Triangle


I spent 2ish hours trying to make a triangle. In GDScript..

Absoutely terrible progress. I see people on Stardance making whole ass projects in 2 hours, and I’m spending those 2 hours making a simple triangle.

I have no idea why decided to do a game with procedural terrain generation as my FIRST Godot project. I somewhat understand the theory behind procedural generation, mainly from watching a video on the breakdown of Minecraft’s code when I was like 10, but yeah 🤷

Unfortunately, I have no clue how to do it in practise.. so I guess hours of looking through the Godot docs awaits me yay -_-. (jk the docs are extremely helpful tysm godot 🙏)

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