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2h 25m 57s logged

Devlog 06

Movimentation + sensitivity + textures added!

I added some really simple textures based on the minecraf t classic ones. I created also a texture interface class and modded some shaders because i was troubleshotting to make the atlas work.

I want now to work on the core logic as we have all the basic interfaces we need (I just need to put the texture encapsulated and everything shall be ready). Chunks and mesh building will be probably next.

As this is a simple model for testing the texture atlas, i raw coded the vertices and this was kinda a headache. Not doing this again for a long time. Also my index buffer was not needed because the faces had shared vertcices but the UV was totally different

PS: The texture of the top face is grey because the atlas expect me to color it, but i`m to tired to do this now.. XD

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