Phew, I almost went over the time limit (10 hours) :D
I tried to get it running on Windows, and I partially succeeded, but it’s still not stable. Aside from that, I mostly cleaned up the code, improved usability, and removed unnecessary modules from CMake.
Now I’m working on an improved distortion using Monado’s u_distortion_cardboard_calculate (cardboard stands for Google Cardboard btw)
And one more thing: thanks to everyone for the positive feedback on the project — I really didn’t expect that!
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