I made a Projectile (Fire Ball) model and texture in blender that will be thrown by a BurninWag (Skeleton on fire) who is one of the main enemys in the maps of my game.
It was really painful and took me a while because Red parts are meant to glow on their own and I forgot to save a few times which caused the textures to disappear and black out (Which made me wanna cry a lot…) which made me have to redo everything a bunch of times!
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