I have built a few things today!
First, I optimized my trash bag models and put them on the map to fill in the empty space.
I added armature to my enemy model and tried a little bit of posing with it.
Made a new WaterBlast shooting ability (took a lot of time on that), I had problems with it but menaged to code it out.
And finally added a few minor fixes to the drowned screen like stoping error messages and updating the drowned screen a tiny bit.
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