I finally got all the Action working except for Windows (macOS, Linux, and documentation builds), and the Windows Swift installer was not cooperating. I eventually decided to remove the precompiled Windows .exe. Windows users, you’ll have to compile it yourself. At some point in the future I might figure out how to fix the Windows Swift installer. I’ve spent much more time working on this since the last devlog than it says here. I guess Wakatime didn’t track my debugging. (I’m not trying to ask for more Stardust; just trying to let y’all know it was hard to get this working)
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