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4h 47m 36s logged

Devlog 03

So this was a headache… until now, everything was relatively easy. I had conveniently forgotten to save the project, so I had to recode the movement system. I added wheel colliders… (I gave up on using my own wheel models because you can barely see the wheels anyway; I thought it would be better to get some work done on other things…) I made an e-brake option and a reset option in case you get stuck… But now I am stuck with this weird bug… does anyone know how to make wheel meshes follow the wheel collider? Because whatever I did is messing up my wheels… Well, after this (after fixing this bug, I hope…) I’m going to be adding a soul to the mountain because currently it’s just a plane modified using a heightmap… I got some cool rocks from Sketchfab so I can add some roughness to the current plane mountain, and then I need to do some other things, which I will think about later… I also need to add the actual game other than the physical stuff (I hope ToT); I need to add the main menu, and a hell lot of stuff before this competition ends… (I’m fried)

NOTE: I just realized how bad the video recording is, sorry guys

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