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30m 30s logged

Its clear the DQN model is having some issues.

The reward fluctuates and never reaches positive which means the rocket never lands in any episode.

To fix this I lowered the learning rate and decreased the penalty for crashing.

I also fixed the GUI logic so that if the velocity is a low speed and the rocket’s y coordinate is the same as the ground then the rocket does not crash and lands.

However, this issue persists and so I will now examine both the GUI and the AI logic to find the source of the error.

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