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2h 29m 4s logged

Made changes to the movement, created the main mechanic, and I have the idea for every shop complete.

Also I am REALLY annoyed right now as I just wrote the entire devlog and then Hack Club signed me out as soon as I tried to post it. I’ll try to put everything I remembered.


What I’ve done:

  • Main interaction mechanic
  • Finished main platforming for level one
  • Have all shop items thought out
  • Changed movement for jumps making it smoother

More on interactions below, mainly because it was the part with the most code and the part that took the longest.


Interactions were actually quite complicated compared to every other part of the platformer. There were a lot more functions that were required to be called, and half of it was code and the rest was the setup in the project with mask and interaction layers, since if you mess up a single thing everything goes wrong. Overall, I finished it and can reuse it for everything. This should be most of the code and most of the hard parts finished.


What’s left to do:

  • Finish the main platforming
  • Add background
  • Update the art
  • Add some background music
  • Add a cutscene
    • Only if time allows me to
  • Finish shop

Overall, it looks like a lot of stuff, but I think I’ll be able to finish it before the Game Jam ends. Also I wrote this twice as mentioned before, so not many more closing notes. As always, thanks for reading.

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