Devlog 3
What was added?:
- Make like a sky blue gradient background to make it look better
- Added a very basic Thermal Erosion Simulation, more for looks than anything
- Weathering slider to control the weathering and color
- Modified the earth color to make it look better
- Setup the official git hub page
Issues:
- Significant frame drops when I turn the weathering to its heighest setting, fixed it by vectorizing the smoothing operation therefore eliminating the need for the loops I had before.
- Water shader wasn’t reflected properly, fixed this by creating a specific material for the water and manually adjusted them
Next time on Open PLG:
- Being able to export the height maps and 3d models
- Biome texturing based on larger array of values
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.