Sorry for the lack of any project updates for the past couple of days, the school term here in New Zealand has just started, I’ve also had to replace my laptop so I’ve been very busy switching over. The Open Aero project has been postponed to the forceable future to make time for this project, Open PLG, or Procedural Landscape Generator. This is a project I actually need for a separate non-Star Dance project I’m working on so it’s got a high priority. This project is built to generate 3d landscapes for modeling for cgi project and game creation, I’m surprised how much I got done in the opening five hours of the project and a huge amount of this is based on sigh math. For the specic details: its based on the Perlin Noise library to generate the noise for environment displacement, I’m also using pyvista because I’ve used it before so I know it quite well, due to school, coding time will decrease significantly.
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