Today I focused on building the core game manager. I implemented the countdown system, minigame loading, HUD management, and improved the overall project structure. I also finished the first playable minigame and started polishing its visuals.
Next up: I’ll be focusing on building the second and third minigames while improving the game’s visuals, backgrounds, and overall polish. The goal is to make the game feel more complete and cohesive with each update.
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