I’ve officially started developing PokeWare, my first game made with Godot.
This update is mostly about building the foundation. The main menu and settings screen are finished, scene switching is working, and the audio system now has separate controls for music and sound effects. I also spent a lot of time learning how Godot works and organizing the project so adding new content later will be much easier.
Next, I’ll start working on the core gameplay and the first playable microgames.
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