New Devlog :D
I’m finally getting somewhere!
After a lot of fixing and debugging, I now have an orbit line system that doesn’t behave weirdly when the time is set to a high value.
I can now also project escape trajectories, elliptical orbits, and more.
The next few things I want to work on are SOIs and collisions with them, as well as some other things like multiple planets, moons, and more rockets.
Hope you like it 
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