Sadly, I didn’t get much done this time :/
I did sooo much debugging on the physics system, but nothing was really working. I had so many issues with acceleration, different systems using different values, and multiple problems with ground detection.
So I started all over again…
Right now, I’ve removed all the physics and ground collision parts from the code, and I’ll try again. This time, I want to use one variable for each value and build an improved and more realistic engine instead of just guessing values and parameters.
I also drew a few new parts.
Hope you like it (: 
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