You are browsing as a guest. Sign up (or log in) to start making projects!

9h 58m 28s logged

New Devlog :D :cat-chips:
The first thing I did was to remove the orbit line system.
I noticed that it was full of bugs, and the different x, y, vx and vy values in the map, the game and depending on whether the rocket was in the planet´s orthe sun´s sphere of influence were becoming to complicated. SO i scrapped thewhole system.


Then i stated over by deleting everything related too physics from the maps code and moving it into the games physics code. After that, I divided the pysics system into muliple sections: physics on the ground, in the air, in an orbit around the planet and in an orbit aroun the sun.


By doing this, I can get better results for each part of the game and make the system easier to manage.


I also added a new function, and now the rocket accelerates whn pressing W.


For the next devlog, I´ll try to get at least some parts of the orbit system working so I can move on to another part of the game.


Hope you like it :cat-comfy:

0
143

Comments 0

No comments yet. Be the first!