New Devlog :D 
Puhhh, another big one. Most of the time, I spent trying to somehow turn the flat map of the game into a sphere. This took sooooo long, and it still isn’t quite right.
I don’t know why, but the terrain isn’t fully the same.
Also, the rocket is now a dot on the map that shows its coordinates. It also has a simple orbit line and can be centered.
The planet now has the correct dimensions and radius, based on the other values. A big problem I had was that the 32-bit values were too small for the scale at which the pixels were being rendered.
Hope you like it :) 
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