Sooooo, new update :D
I did a lot of work on the system for how parts are stored and the overlap detection. I also worked on detecting, when two different rockets are connectet (though that part isn´t finished yet).
This took and still will tage a lot of work. Dx
In the video, you can see the new detection system. It uses points stored in a array to draw a “hitbox” around each object.
The last thing I improved was how teh parts are rendered on screen. I´m now useing a function that efficently calculates the correct coordinates.
Next, I´ll try to further improve the code, remove as many unnecessary lines as possible, and finally design some new txtuers and parts.
Hope you like it :)
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