Devlog #1
I am working on a Roguelike game (Name will be decided later). The game will include a few dungeon levels, as well as a boss at the end.
Currently I’m working on a prefab for the levels, as seen in the screenshot. I’ve also already created the character and wrote a PlayerMovement script. The Player also has animations. The Assets are from itch.io (I’ll drop the links to them in my README, once I’ve created it)
My next task will be creating the mobs and in additon to that a sort of combat system
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