I’ve made a system to register the items to give them proper icons and formatted names alongside their ID. I have also tidied up some of the back-end and documented a lot of the code which I have written already. Items can easily be registered by simply creating a resource within the Items folder and it will automatically load the information through Godot’s ResourceLoader. This also means in future it should be easy for me to let mods add their own custom items if I decide to add mod support.
Comments 3
maybe add a picture of a forest as the background for the forest area, and the same for other areas
The UI will definitely be spiced up at some point, Im focusing on functionality at the moment. I think a picture might be a bit jarring and out of place so I’m probably going to have themed UI instead. I can have textured 9-rects instead of boring grey panels.
cool project twin!!! keep it going!
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