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1h 4m 27s logged

Hello, guys! :tuxspin:

Development :love2d:

Yesterday, I’ve done this level (S4L5). It’s officially the last level for Sector 4. The X thing rotates clockwise, then there are the traps I won’t tell (go play it by yourself to discover!)

Struggles :aaaaa-disintegrates:

I really struggled with physics (the player often noclips through the walls or the spinning X thing), and decided it’ll be a feature/something explained in-game (the sector already messes with physics, such as gravity inversion, so it can be treated as a “colateral effect”). I added a death condition, which is being squished at axis X (didn’t solve, but now it’s there).

Sector 5 :hehee:

You guys can be sure Sector 5 will be the silliest one. I plan to get very creative at this one, such as messing with controls, breaking the 4th wall, etc.

Note :firewriting:

Just discovered those awesome emojis, so I’ll definitively start using them. Also, just decided to use Markdown features simply because I can.

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