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3h 18m 19s logged

Got the game playable in an actual browser tab today.

Moved the whole thing over from Python to a real webpage, board, AI opponent, all of it, so anyone can just open a link and play.

Had a hard time getting the trained model working in the browser, but got it working and double checked it gives the same results as the original.

Then spent a while making it actually feel good to play. The AI’s moves were popping in too suddenly, so I slowed that down and added a marker so you can see what it just played. Cleaned up the spacing and added a New Game button too.

Deployed it, thought it looked fine, then realized it was actually still showing an old broken version because of caching. Tracked that down and fixed it, also caught one more small thing where the board looked clickable during the AI’s turn when it shouldn’t have been.

You can try it at: https://raczjonathan12.github.io/super-tic-tac-toe/

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