You are browsing as a guest. Sign up (or log in) to start making projects!

2h 49m 14s logged

In the meantime, I’ve worked on optimizing the project. I am trying to implement a more traditional physics solver but I am tired of rigid bodies constantly failing. So I am shipping it as it is in a bit. I will come back and work on it in the future as I still want to play around with it

0
3

Comments 0

No comments yet. Be the first!