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5h 5m 36s logged

I’ve been working on a physics engine. I’ve implemented basic CA behavior along with chunking and dirty chunks and different cell behaviors and rules like gases, liquids, static objects, dissolving. Alongside basic terrain gen.

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@Mateus-M15

Wooooaah, this is so cool, keep working on it, i wanna try ;D

@luxi

The project has a linked github repository so you can compile from scratch, and an itch.io page with a small demo pre-compiled.