Here’s what I’ve done:
- Made it possible to move the flat grid up and down
- Implemented custom camera controls so that I can better control the experience. This was very difficult at first… until I realized I could just copy paste the code from the library I’m using and just edit that instead 🤦.
- With this new camera system, I added a feature where you can hold shift and it will slow down for you.
- More internal refactoring!!! If you’ve been reading my devlogs, you’ll realize that this is like the 5th time or something that I did internal refactoring. To explain, this is my flagship project, as in I’m trying to reach like ~150 hours on this project so that I can get the Framework 13, so I want to take it slowly, so that I can be sure that I can build the features I want to build in an enjoyable manner. This is why I do these things occasionally.
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