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4h 20m 9s logged

#Devlog #1
My family is from China, and so as I grew up I played a lot of Asian board games. One of those was Gomuku, or Wuziqi. So I decided to make it in Python, with a bit of a twist.

Most of the gomuku websites on the internet, and even my family, when we played it, use the Pro ruleset. In this ruleset, the player that starts first (black) has literally a 100% chance of winning in a perfect game, and a 67% chance of winning in actual competitive play. This is of course, unfair, so the highest level tournaments instead use the swap2 ruleset (hence the swap2 in the project name), which balances things out. TBH I don’t really understand it much but I’ll figure it out.

So this session, I just made a game board in Pygame. This should not have taken me 3 hours, but I don’t have any experience in Pygame beforehand, and also I tried to code the code for placing the stones before the code to actually rendering the game. I had to delete the code since it was very confusing when writing the code to draw the board.

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