Devlog #4 — Final Polish & Shipping SnipClip! 🚀
Date: August 9, 2026
Project: SnipClip
Total Hours Logged: ~3 hours
The final stretch! Today was all about squashing bugs, perfecting the UI, and getting the build ready for the Stardance finish line under com.ander507.snipclip.
Here is what got done in this final sprint:
-
Canvas Blur Overhaul: Scrapped the glitchy CSS
backdrop-filterand built a true HTML5 canvas pixel blur. No more weird banding artifacts or multiplying dark boxes when dragging the redaction tool. - Smooth Editor Controls: Added mouse-wheel zooming that dynamically scales the blur intensity so it doesn’t break at 50% vs 100% zoom. Bound middle-click to a smooth panning camera.
- Vault Auto-Clear: Hooked up the SQLite database to a new settings panel, allowing automatic purging of unpinned clipboard history on PC reboot or custom intervals.
- Image Re-editing: Upgraded the lightbox preview modal with an “Edit Image” feature, piping existing vault images right back into the Snipper canvas.
- Custom Branding: Dropped in the new 3D matte black and cyan app icon, ran the Tauri icon generator, and hooked it up to the Windows system tray.
Shipping It:
Ran the production build to compile the final Rust/Svelte stack. Pushed the repo to GitHub, uploaded the .msi and .exe binaries to the v1.0.0 Release, and updated the README. SnipClip is officially out in the wild!
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.