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50m 58s logged

Devlog #3 — Bug Fixing

Date: August 7, 2026
Project: SnipClip

Spent the day chasing the stuff that looked fine in my head and broken on screen.

Blur was the worst of it — first a grey overlay, then mosaic banding that looked like a broken grid when you dragged. Turned out we were stacking bad pixels and overcomplicating the filter. Now it’s a single padded gaussian pass in image space, one box per drag, and it stays readable at any zoom.

Also cleaned up: “item not found” when switching vault tabs, card spacing, wheel zoom + Shift/middle-click pan, reopening screenshots from the vault into the editor, and swapping the default Tauri logo for a real SnipClip tray icon (Windows still caches the old one until you unpin / rebuild, of course).

Feels less like a prototype and more like something that won’t annoy me mid-flow.

Next: Ship 1 to get feedback

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